One of the lessons I learned through all the years of working on products at PhatNoise was what I call the DNA of companies. Companies, I feel, are living entities — complete with personalities and ailments. I also think that companies are wired a certain way, making them excel at certain things but be shockingly poor at others. This is the basis of how disruptive technologies can quickly bring new players into a marketplace, even if their roots lie in completely different backgrounds. When the game changes radically, it seems uncommon downright rare that incumbent institutions remain the leaders.
While I was PhatNoise I witnessed firsthand the introduction of Apple’s iPod. This was really the first product that directly competed with ours, yet for years investors had always warned us of companies like Sony or Philips just running us over. We always contended that while Sony had 100000x the money and resources of our little company, it didn’t really matter — they weren’t wired to make a compelling portable music player. As my business partner likes to say, they wouldn’t even know the right questions to ask.
Of course, the MP3 was a completely disruptive technology, and the company best positioned to introduce it to the masses was Apple. So when I came across the Foundry Group’s post about Digital Life it got me thinking about this problem in the realm of the living room. They correctly note the challenges in building a product that makes enjoying digital media in the living room an intuitive process for everyone: hardware is not for the faint of heart, and must be dead simple to use right out of the box. And as mentioned, giants such as Apple, Sony, and Microsoft have all doused the problem with hundreds of millions of dollars with no real great strides in product innovation. So, what’s the problem?
Just today there have been a bunch of posts about boxee raising $4M. From the videos, Boxee looks quite slick, and I know it is built on XBMC which has been in the works for a while. I haven’t played with it, but I have played with (in order from newest to oldest):
- AppleTV
- Meedio
- Windows Media Center
- MythTV
- some other crappy ones I can’t remember
Hell, even PhatNoise made one* for browsing audio content on a TV. Most of these are varying attempts at getting files (either local or remote) to stream on your TV. A lot of attention has been placed on things like browsing big lists of files, fetching metadata, and making sure the software can put on the screen whatever could be put there (photos? sure! the weather? why not!). But let’s say you made the perfect software/device thing, and it synced and played beautifully. The AppleTV has lots of flaws, to be sure, but it is pretty good at just this task. So why is it kinda ho hum? Steve Jobs’ hobby, dare we say?
One of the things I realized when I first held a Compaq reference design of a harddrive music player back in 1998 was that it would change everything. It was totally a new mode of operation, to have that much music wherever you were. There was no other practical way of achieving the same result. It was just a matter of the right company to educate the consumer and it would take off. But I can’t really find a parallel with so many of these “digital living” products. While it is kinda cool to have a large movie collection sitting there on the screen, the same thing is achieved with a DVD player and a bunch of discs. We’re not talking about portable here, so the fact that DVDs are clumsier doesn’t make much of a difference. How about streaming a movie from the web? Well, most folks have some sort of Pay-per-view or On-demand through their broadcast provider. And while not cool, their QOS usually bests what you could get online.
Lastly, what about stuff that is web only, like YouTube? Here we are getting closer, since there is no “sneaker-net” way of getting that stuff on your TV. But what does it mean to watch it on your TV (beyond the obvious, smarty pants)? What is the user’s behavior, their preferred use case?
Well, this post from Brightcove CEO Jeremy Allaire (and the associated TechCrunch coverage) I think describes precisely the problems to date, and outlines what a use case would look like. However, I strongly disagree with the approach: getting standards bodies to define such a set of requirements. This will go nowhere really quickly, guaranteed. Why? The people at the table, CE companies, Web companies, PC suppliers, infrastructure companies, etc. do not have the DNA to devise such a product. It just isn’t in them. It would be about as disruptive as Sony’s MP3 players or Microsoft’s Media Center.
We are looking at a gap here. The really awesome, game changing thing lies in between what all these companies do well. No standards body is going to magically solve that. So what will it be? Maybe Boxee is on to somthing, or maybe Apple will make an SDK available for AppleTV like they did for the iPhone? What I do know is that standards bodies may be largely ineffectual in the future — too slow and too many competing agendas. This is a winner take all game, folks.
(* I can’t believe that manual is still there. I had a hand in this one, probably the only product manual written entriely in LaTex!)

2 Comments
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The problem with standards bodies, as you inderectly point out is that they are there to govern and ensure that a specification is built to which everyone is to adhere to.
We all know that Microsoft (and no doubt others) are not ones for particularly following the rules and often this is where they can get the jump on the competition, often retrofitting the ’standards’ into their products to meet compliance agreements.
What’s needed in the digital world is extensibility.
The guys who will make the money will be the ones that don’t concentrate on features X, Y and Z but build a platform, or architect software that enables the integration of features X, Y, Z as well as A through W without having to write those features themselves.
Take a look at the CarPC market, the same problem exists here… but here we are talking about mobility with all the features of the Digital LifeStyle and then some. Like Media Center and it’s comparative products… the CarPC market has many ‘front ends’. They are ’skinnable’, and support plugin architecture but none go that extra mile to be truly extensible so that end users, or dedicated content providers can integrate a product seamlessly.
Online mobility is increasingly becoming common place, and therein lies the answer. The product you need is right here in what I’m saying, I can see it.
Like you say Dan, the winner could take all in this gap-filled market and it’s there with horizontal market opportunities!
What it needs is some dedicated people to get together and piece together this puzzle.
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Yeah, I agree to an extent: the CarPC space is definitely one ripe for an innovative and easy to use solutions, but they definitely miss on getting a basic set of features into the hands of mass market.
For example, one could argue that the iPhone’s feature set was much more limited at launch than its competitors. Apple didn’t really redefine the use case of a smartphone: phone, email, web. But they did make it perform these tasks very well, in an easy and sexy package. I remember when Apple got a lot of heat for not releasing an SDK at first. Well, now that they have it, you have tons of innovative and easily deployed apps.
If the base functionality didn’t hit home, however, all these apps wouldn’t be useful beyond a niche audience — kinda like what has happened to media centers and CarPC’s…